All About The Blender 3D



Blender


File:Blender 2.49b.png
















Blender is a 3D graphics application that can be used for modeling, UV unwrapping, texturing, rigging, water simulations, skinning, animating, rendering, particle and othersimulations, non-linear editing, compositing, and creating interactive 3D applications, including games.
Blender's features include advanced simulation tools such as rigid body, fluid, cloth and softbody dynamics, modifier-based modeling tools, powerful character animation tools, a node-based material and compositing system and Python for embedded scripting.
Released as free software under the GNU General Public License, Blender is available for a number of operating systems, including Linux, Mac OS X, and Microsoft Windows.

 Interface -












SOME INCREDIBLE SCREENSHOTS OF BLENDER"S WORK -



Blender's Art Gallery















One of Big and famous project of Blender--

"THE BIG BUCK BUNNY"



SOME OTHER WORKS IN MOTION










Here are some useful resources for working with in Blender. If you have any comments or suggestions for new links to be added, please contact the webmaster.














Available Resources
Link ButtonsPython scripts
Plug-insDistributed Rendering
TemplatesExternal renderers
Material LibrariesEffects files
TexturesGeneral 3D / reference



Plug-ins


Distributed Rendering

  • DrQueue
    DrQueue is an Open Source render farm managing software. It distributes shell based tasks such as rendering images on a per frame basis. DrQueue works under Linux, FreeBSD, Irix, Mac OS X and Windows.
  • Border script
    Script that lets you render still images in multiple parts.

Material Libraries


General 3D / reference


Python scripts


Templates

  • 3D walkthrough
    .blend file template for walking through an environment in realtime 3D    

External renderers


Effects files

  • Centralsource Effects
    Here you will find Blender files that use different techniques to create special effects. Effects ranging from smoke to water.

Textures

Blog Archive