Originally intended to be quick fly-up to a zombie hand and logo, this self promotion piece ballooned into a much larger, story driven fly-through that was toned back to its current form. I led the team from original storyboarding through final delivery. My contributions to the work included creating, texturing, and lighting the main road and grounds, placing and altering the pumpkins, animating the falling and breaking pumpkin, animating the camera, laying out the cemetery, placing the tombstones with a particle system, creating the fog, setting up and lighting and texturing the final grave, and animating the zombie hand, worms, and logo. I developed new workflows to efficiently divide one long shot into various components among several team members.
TOOLBOX: 3D Studio Max, V-Ray, PFlow, After Effects, Photoshop, Premiere Pro
RESPONSIBILITIES:
Concept
Technical direction
Animation 3D
Animation 2D
Modeling
Texturing
Shading
Lighting
Compositing
Editing
TOOLBOX: 3D Studio Max, V-Ray, PFlow, After Effects, Photoshop, Premiere Pro
RESPONSIBILITIES:
Concept
Technical direction
Animation 3D
Animation 2D
Modeling
Texturing
Shading
Lighting
Compositing
Editing
HALLOWEEN 2007 in 3D -
- This is a sterioscopic 3D version of the self promotion Halloween piece. Two seperate renderings were made from different cameras, and stitched back together in After Effects using its built in sterioscopic effect. Besides the double render, the 3D effects was very easy to pull off.
- SCREEN CAPTURES