Fanastic Real flow simulation and dynamics tutorials to keep you and your dynamically challenged brains at bay.
How To Make A Liquid Levitate & Dance
Learn how to make a liquid levitate and dance in this extensive tutorial, by Christian Zuppinger, using RealFlow 4, Cinema 4D R10.1, and the Advanced Render module. This links to a downloadable .doc file, that you can open up in Word, or if you don’t have that, send it to yourself by email and view it as HTML. The file has reference movies as well as project files.
Make a Splash
This tutorial by ComputerArts.co.uk shows you how to simulate the details of the microscopic world in RealFlow and XSI, and saves you from having to buy a ridiculously expensive high speed camera.
Create an Anemone with RealFlow
Recreate an underwater environment of elegant and subtle motion. This tutorial is hosted over at RealFlow.com, and employs a clever use of fibers and meshing to create an anemone. Download PDF FileDownload Video Example
Mud with RealFlow
Vertx.ca has a cool walkthrough showing how they had an object shake a bunch of mud off of itself using 3ds Max 6 & RealFlow 2.5.
Whisky On the Rocks
Hosted at RealFlow.com, this basic tutorial from Fusion CIS studios has Mark Stasiuk showing you how to pour whiskey and an ice cube into a glass using Cinema 4D and RealFlow 3.
Billiard – Rigid Body Dynamics
Another from Mark Stasiuk, this one deals with setting up a real world billiards game shot where all the motions are driven by physics within RealFlow. These are downloadable from RealFlow.com: Download Part 1 Download Part 2
Liquid Text
Marco Schweitzer has a few tutorials online. This one teaches you how you can make a liquid type of text in RealFlow 3 and Lightwave 8. Sample movies and projects are available with this tutorial. English VersionDeutsch Version
Mix Fluids
Marco Schweitzer shows you how to mix fluids with RealFlow 3 and Lightwave 8 using a mesh. Project files and sample videos are available for this tutorial. English Version Deutsch Version
Importing .bin Files
This tutorial will show you how you can import .bin files from RealFlow 3 to Lightwave 8 and how you can set up the surface of the fluid. Project files are available. English Version Deutsch Version
Basics: Emmiters (Geyser)
This is an excellent basic to advanced series from RealFlow.com. The first tutorial in the series uses RealFlow 3 to show you how to make a geyser like stream, while focusing on particle control, animation, interface, workflow and simulation export. Project files and sample videos are available.
Basics: Daemons (Water Drop)
In the second video of the series, you will learn to create an animation of a dynamically correct water drop using emitters and daemons in RealFlow 3. Project files are included.
Intermediate: Play Catch – Daemons, Objects and Expressions
The third and final installment of the series teaches you how to take your abilities to control fluids with daemons to the next level. The tutorial includes objects and scene data files, as well as project files and sample videos.
Basics: Chase – Intro to Object Dynamics
This tutorial illustrates how object motion can be controlled by some daemons just like fluid particles, and provides a useful example that can be used in many scenes: the simulation of a dynamic moving camera. Uses RealFlow 3, and has scene data, project files and video clips available for download.
Guided Scene – Parking Flood
Learn how to set up a scene so that you can make a flood of water interact with all of the objects (including the car), and knocking everything over in the process. Project and scene files are available for download.
Compositing/Guided Scene in RealFlow 3
Making Elastics Particle Based Objects
Learn how to set up, and the difference between, emitter based elastics and object geometry based elastics. Sample videos, scenes, and project files are available with this tutorial.
Suface Tension/Daemons
Learn how to manipulate surface tension within RealFlow with daemons. This is a basic tutorial with some sample movies.
Expressions
In this tutorial you will use expressions to control one emitter’s emission speed by taking a Derived Variable from another one. This is a pretty short tutorial.
Dynamics – Collision Method
Now time to add some dynamics knowledge into the mix… check out how to use some of the RF3 collision methods for solid dynamics simulations.
Dynamics – Energy Threshold
The Energy Threshold is “the minimum amount of energy that an object needs to ‘have’ in order to start it’s movement.” Confused? Then check out the tutorial to learn more…
Objects VS Particles – Impulse
With impulse you can make objects move by a particle emitter. Learn how to use this to launch a sphere into the air.
Objects VS Particles – Particle Force
Particle force is a multiplier of the interaction between particles and objects. Learn how to use this idea to spray particles at another object, say… a sphere and force it into the air.
Particles VS Objects – Collision Distance
Collision Distance indicates the distance to an object’s face where a particle will not collide. Use this to understand how to make particles flow through a tube correctly.
Particles VS Objects – Sticky Factor
Learn how to manipulate your particles to give a precise amount of stickiness to an object.
Particles VS Objects – Wet Effect
Learn how to “wet” an object by painting with particles collision over its UVs.
RealWave: Standard Sea Setup
In this last tut from RealFlow.com, you will learn how to set up a simple sea simulation using RealWave within RealFlow.
Lava Flow
This tutorial shows you how to create a sweet looking lava flow in Maya and RealFlow.
Case Studies – BMW Hydrogen 7
Check out how RealFlow was used to create this awesome looking spot by the Pictorion das Werk team.
3dPusher.com’s Tutorials
This site contains 39 excellent tutorials covering all aspects of RealFlow!
3ds Max to RealFlow Using Krakatoa
This tutorial is about exporting particles from 3ds Max to RealFlow and using the Krakatoa plugin.
RealFlow, Maya and Mental Ray
This tutorial teaches you how render to RealFlow meshes using Mental Ray within Maya .
Kick The Bucket
Leah Raeder participated in one of the Five Second Projects over at GreyscaleGorilla.com, and decided to make a tutorial series on how she made her entry. It’s not totally finished yet, but utilizes C4D along with RealFlow.
Fluid Dynamics with RealFlow
Learn about some fluid dynamics in RealFlow and 3ds Max.
Psychadelic
Learn how to make a strange object that grows from a little ball into an organic moving thing.
Easy Basic Tutorial
This is a really simple tutorial on adding fluids and running a simulation.
RF * .BIN to C4D Metaballs
This tutorial covers the process of bringing an RF *.bin sequence into C4D’s Xpresso editor, and working with C4D’s Metaball system as an alternative to processing meshes in RealFlow.
Fizz It Up
Learn how to set up an RF animation so that an object can spark some fizzing reactions.
RealWave in RealFlow
Learn how to use RealWave inside of RealFlow to create some text rising out of water and making a splash.
Slo-Mo in RealFlow
In this quick tip you will learn how to change the FPS to achieve a slo-mo effect.
Destroy A Wall
In this tutorial you will learn how to create an array of blocks in RF and destroy them using rigid body dynamics.
Create a Liquid Logo
A pretty simple concept, learn how to make a logo out of liquid in RealFlow.
Making an Initial State in RealFlow
Go over how to make an initial state in RealFlow.
Render Glass
Learn how to make this awesome looking wine glass render using 3ds Max and RealFlow.
Novel Waterman
Learn how the effects in “Novel Waterman” were created using RealFlow.
In case you missed them on CGtuts+
An Introduction to Fluid Simulation
Eric Schilling gives you a good little introduction to fluid simulations in RealFlow 4.